GlobalConfig table allows you to control ESP behavior globally across all ESP instances.
Configuration Options
ESPLibrary.GlobalConfig
ESPLibrary.GlobalConfig
boolean
default:"false"
When enabled, ESP calculations use the Camera position instead of the Character’s RootPart. Useful for spectator modes or camera-based games.
boolean
default:"false"
Enables animated rainbow color effects for all ESP instances.
Enum.Font
default:"Enum.Font.RobotoCondensed"
The font used for billboard text labels.
boolean
default:"true"
Globally enables or disables all billboard labels.
boolean
default:"true"
Shows or hides distance text in billboard labels.
boolean
default:"true"
Globally enables or disables all highlighter components.
boolean
default:"true"
Globally enables or disables all tracer components.
boolean
default:"true"
Globally enables or disables all arrow components.
boolean
default:"true"
Globally enables or disables all 2D box components.
boolean
default:"true"
Globally enables or disables all 3D box components.
boolean
default:"true"
Globally enables or disables all skeleton components.
Usage
Basic syntax:Global config changes apply to all existing and future ESP instances.